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PS4 “will out-power most PCs for years to come” says Just Cause developer

Sam Loveridge



The upcoming Sony PS4 console could be more powerful than most PCs, according to the CTO and co-founder of Avalanche Studios.

Linus Blomberg believes that the current generation of consoles are feeling the mounting pressure from increasingly popular mobile platforms, and the fact that they are often vastly overtaken in performance by PCs a new generation of consoles was desperately needed to revitalise the market.

“It’s always very exciting with a new console cycle, for a number of reasons,” Blomberg said. “The consoles desperately need a boost since having been overtaken in terms of performance by PC’s several years ago, and also losing market share to mobile platforms.”

The PS4 should be run on a digital-forward business model, relying on online game streaming and cloud gaming rather than traditional disc-based titles.

“The PS4 will not only be a very powerful gaming machine from a hardware perspective, but it will also be a social tool and integrated marketplace more akin to the successful mobile devices.”

“It’s the best of all worlds in a way; great performance for demanding high-end gaming, good social ecosystem and connectivity, and integrated business marketplace. For Avalanche Studios as an open-world games developer this is super exciting and opens up many new opportunities.”

The recently released user interface screenshots show the PS4 will integrate social media aspects into the PS4’s operations, allowing players to become much more involved in the PlayStation community.

“It’s a perfect fit for the types of games we do, and we are confident that we’ll bring open-world gaming to a whole new level because of it. I’m glad Sony decided to go with 8GB RAM because it means that the PS4 will out-power most PC’s for years to come,” Blomberg added.

The Just Cause series developer is excited about the potentials of the new PS4, as it integrates PC components into its console build, including an eight-core x86-64 AMD Jaguar CPU with 8GB of GDDR5 RAM and a GPU capable of reaching 1.84 teraFLOPS.

“The off-the-shelf philosophy behind the architecture makes sense from a pricing and heating point of view, but it also means that Sony more easily can make incremental improvements of their system. If that’s actually their plan I don’t know, but it could help preventing the inevitable loss of market shares that the long console cycles entail.”

Do you think the PS4’s confirmed innards will make it last longer than the current generation of consoles? What PS4 title are you most looking forward to come the “holiday 2013” PS4 release date? Drop us a line at the TrustedReviews Facebook and Twitter pages or the comment boxes below.

Via: GamingBolt


March 11, 2013, 5:01 pm

Looking at the PS4 specs, it looks to be comparable to only a mid-range gaming PC.


March 11, 2013, 6:08 pm

But you also have to bear in mind that consoles are built to run a streamlined OS and when you're running a game there aren't any processes running in the background. A PC needs a lot more overhead because it needs to multi-task a lot more heavily.


March 11, 2013, 7:30 pm

Considering the new architecture is x86 based I think Microsoft has a distinct advantage here (Are Sony going to develop an entire (Gaming) OS from scratch? Basic IO / UI / device drivers etc?). My gaming rig with a basic Windows 7 install would not have much overhead than the Playstation with all it's 'Social' apps running in the background. For comparison a Medium spec gaming PC that has an Intel i7 would in computing terms beat the Amd CPU hands down, and with a discrete Amd 7970 graphics card more than double the graphics power @ 4 terraFLOPS. - The PS3 at the time was ahead of PC Gaming, now with this iteration they are lagging behind, way behind. So I'm guessing this iteration of consoles will have a shorter lifespan rather than longer as the article suggests; unless they do indeed make incremental improvements - which would really go against the whole console ethos!


March 11, 2013, 8:20 pm

"The PS3 at the time was ahead of PC Gaming". When the PS3 launched it had a GPU well below the equivalent high-end desktop cards but I'm sure everyone would agree that it was more than competitive, graphically, at launch. This has been a regular cycle since the PS2/Dreamcast days. When a new console comes out it's performance (not spec) is equivalent or slightly better than high-end PCs at the time but PCs soon surpass them as hardware is always evolving. At the same time developers learn to make better use of console hardware but obviously those returns are diminishing. You'll just have to wait until we see some proper evidence of what the PS4 can do, but I think you'll be surprised if you think the PS4 won't compare to current PC graphics.


March 11, 2013, 8:21 pm

And if you don't believe me, the headline from this article was a quote from a game developer... I'd like to imagine they know what they're talking about.

Ivan Pavlov

March 13, 2013, 4:15 pm

Also apart from Jordan's correct comments the games will be optimised and tweaked far beyond what a PC enthusiast can do with drivers and config files

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