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PS4 sales top 6 million worldwide, Xbox One trails behind

Sam Loveridge



Sony has announced that PS4 sales have now topped 6 million worldwide, after launching in Japan.

The PS4 was released in Japan on February 22 and this has boosted sales past the 6 million milestone. In Japan alone, over 370,000 PS4 consoles have been sold in the period since launch.

“Cumulative PS4 sales have now surpassed six million units worldwide following the successful launch in Japan just over a week ago,” said Sony in a statement. “It’s truly humbling to see the rate at which gamers across the globe are choosing PS4 as their next gen console of choice.”

Last we heard, Xbox One sales reached 3 million by the end of December, so Microsoft has some catching up to do.

Sony’s original sales target was to reach 5 million by the end of March, so have to reached the 6 million mark already shows how popular the PS4 is with consumers.

The Japanese gaming giant also revealed that over 13.7 million PS4 games have been sold to date, including over 2.1 million sales of Killzone 4: Shadow Fall.

Sony’s figures also revealed that around 50 per cent of all PS4 owners subscribe to PlayStation Plus, which may be due to the fact the PS4 needs a Plus subscription to access multiplayer.

Sony also revealed that some of the unique PS4 features have proved very popular with gamers.

“PS4 owners are also embracing the Share button on the DualShock 4 Wireless Controller, with more than 100 million shares captured as fans show friends their latest achievements on Facebook and Twitter.”

“There have now been more than 3.6 million live broadcasts, and more than 56 million spectate sessions on PS4 through Twitch and Ustream.”

Sony Computer Entertainment President Andrew House said he is “absolutely delighted” by the PS4 sales figures.

“[Sony] will continue to expand the world of PlayStation by growing its library of breakthrough games and bringing more innovative features and services only possible on PS4.”

Read more: Best PS4 games

Andre Richards

March 4, 2014, 6:00 pm

And here's where Microsoft learns the true cost of the Red Ring of Death. This is what happens when you repeatedly damage a brand name with lousy hardware and awful customer service and squander your buyers' patience and good graces with endless nickel-and-diming and repair expenses. The hassles and expense Microsoft imposed on its customers with the 360 is not going to fade from memory so quickly. Nobody I know who owns a 360 has any plans to go anywhere near the XBox One. Lesson learned.


March 4, 2014, 8:00 pm

I think it's more to do with the XBOne's specs having some far smaller numbers in it than the PS4's.

Noel Grundy

March 4, 2014, 9:48 pm

I think it more to do with the fact they are comparing PS4 up to date figures with Xbox One December figures. I have no doubt that MS are behind as far as sales are concerned but not to the margin hinted at here. Personally thought MS customer service was great. Yes it had hardware problems at the beginning. But my Current 360 is about 6 years old, As is my current PS3. Xbox One is a great bit of kit. Not as powerful as the PS4, but final figures are not the be all and end all.


March 4, 2014, 10:12 pm

When my original Xbox 360 died out-of-warranty from an E74 hardware error, Microsoft replaced it free of charge. When my original PS3 died out-of-warranty from a PSU failure, Sony asked me to pay £125 to have it fixed. I said no, and I've being saying no to Sony products ever since. Lesson learned.

I don't think this is the reason why Xbox One sales are lower than PS4 sales.


March 4, 2014, 11:06 pm

As far I can see, the Xbox One has exactly Xbox three problems :

1. It's reliving the PS3 uneasiness of trying to be a fully rounded home entertainment system - Jesus, I sound old when i say that, so let's say "console+" - than a stripped down gaming beast. I'm still not convinced people actually want that under the headline banner of a games console, but at least Sony had the clearcut reason last time of trying to win a very bloody format war with Blu-Ray. What's Microsoft's reason - media consumption with social networking? It's all a bit iffy.

2. Obviously less of a problem domestically, but I think it's a very US-centric system trying to get people to have their games console connected to their cable box, and takeover their television viewing. Steve Jobs described the cable package as a balkanised, 'Tower-of-Babelish' industry, and he's right, so how well is a feature like that going to transfer to the UK market with Sky and Virgin boxes or anywhere else? I think the whole idea of the 'connected TV' with smart TV apps and Roku boxes and Chromecasts, and so on plays better stateside (and Japan) than here.

3. Integral to the Xbox One experience - and you're almost penalised for not using them - are technologies like voice and gesture control that are still not perfected. Remote controls and controllers may be old fashioned but they work pretty much all of the time, which builds up a resentment for something that works 50 to even 90% of the time. We do need to get away from the old point-and-click paradigm, but like the Samsung fingerprint scanner, it's not a useful and inviting technology until there's an Apple level of reliability to it.

Of course, none of that matters if their game library and online play
trumps the PS4, which remains to be seen. And I'm not a stick in the mud with these innovations - the sharing of gaming streaming clips idea is awesome, and I actually do the live TV and Twitter thing myself, but I'm just not sure if that carries over onto a big screen or a games console experience.

Andre Richards

March 5, 2014, 5:28 am

My XBox 360 died out-of-warranty (by two months) and I not only got charged $115 for it but the "repaired" box that was shipped back to me could no longer read my external hard drive and scratched some of our game disks. When I contacted MS support, the guy literally said (this is a quote) "Your disks and hard drive are not covered. You're pretty much out of luck and would be better off just buying a new one."

I'm not alone in having received that kind of treatment.

Andre Richards

March 5, 2014, 5:29 am

I think that contributes, but don't underestimate the power of a brand image. If you damage a brand to the degree that Microsoft has with the XBox, even your most ardent customers will walk away.


March 5, 2014, 8:20 am

I can't agree with your first point. Just because you don't want a console that becomes more than just a console does not mean that's what everyone one else wants. For years the only way of getting a browser on your screen has been some clunky windows box with a keyboard/mouse. The Xbox One media features are a very interesting prospect for me, and countless others.

"the Samsung fingerprint scanner, it's not a useful and inviting technology until there's an Apple level of reliability to it." is a shocking thing to have said. An apple level of uselessness, do you mean? Unlocking your screen? Who cares? At least Samsung are making it useful by integrating it into payment systems. There's a real use there. And which Samsung fingerprint scanner has been shown to be unreliable? Have I missed that? As far as I'm aware lots of people are having to constantly reset their fingerprints on the iPhone because it stops working.


March 5, 2014, 8:22 am

I don't really have a side to take in the 'console wars', but I do find the sensationalism a little tiring.
It even states in the article that their xbox numbers are a full quarter out of date.

I also don't feel the final numbers are that important when you consider both are likely to shift TEN MILLION units within 12-18 months. That's a lot.


March 5, 2014, 8:24 am

My experience of this was that anyone I know who had the red ring either got theirs replaced, and it certainly has not put off a single one of them being interested in the new console.

I think for some people, such as yourself, it's something to consider when choosing, but most people will already have brand reference based on games and their previous console, or will choose based on what features and experiences each console would offer them going forwards.

Hamish Campbell

March 5, 2014, 11:40 am

Agreed. Looks like the story is going to be:
XBox One is a huge success, PS4 is a slightly bigger success (or vice versa perhaps).

Which is ideal really, as the competition should push them on...and hopefully keep them a little honest.


March 5, 2014, 6:32 pm

To take the edge off what seems like a bit more of an Apple love-in than I intended, Siri is an example of an interface that is not ready for primetime and becomes annoying very quickly. I don't have much experience with it myself, but I'm told people love Google Now. In any case, these things have to replicate the reliability of a remote or it's destined to remain a niche for techheads, and be abandoned by everyone else. (I will certainly now look up the Touch ID story you refer to, because if it's as lukewarm as the S5 scanner reviews have been, it means the innovation as a whole is at risk, which would be sad.)

I agree with the prospect of mobile payments being very exciting, but the infrastructure doesn't seem to be there. If PayPal really have cracked it, then I'm glad to be proved wrong but it's not a company I particularly like or have trusted thus far based on their track record. Plus even if PayPal have pulled their weight, if it's a feature that is dependent on everyone being on the latest iteration of Android, they still have to overcome their fragmentation issue before mass adoption. According to Tech Week Europe, 62% of users are still on Jelly Bean versus 2.5% on KitKat - and frustratingly, it's been out since the end of October 2013, meaning the bulk of people are still on an 18- month old version. I wouldn't want that kind of background for a mobile payment launch.

In any case, I think what the amount of features that have poured into smartphones actually being used against the amount included and used on consoles prove, is that the more all encompassing you want the computing experience to be, the smaller and less intrusive the public want that device to be too. So in that respect, I think I see phones and tablets swallowing up the full living room experience including much of gaming, faster than any games console will do it. But whichever device wins that battle, not Google nor Microsoft have created software with enough polish to tie it all together. Everything's still a bit kludgey.


March 5, 2014, 10:34 pm

I love my Xbox One, purely because I can turn the whole kit off and on with my voice (the TV, my amp etc) and mute the sound whenever I want, like now I am watching Italy vs Spain, I muted the sound via Kinect and my voice. And earlier I had the sound on, and muted it to take a phone call. Sure I could do that with a control, but once you get used to the freedom of doing things with your voice, going back to holding plastic seems backward. I know the extra 100 quid isn't going to be for everyone, but I don't care who buys the most console. MS will sell enough for it to be a serious gaming machine, and I love it for its extra utility. Love mine.


March 5, 2014, 10:38 pm

Everyone I know got the RROD box fixed, and stuck with Xbox. You are the only switcher I've heard of (maybe there are others). But most people stick to their ecosystem through thick and thin mostly because that is where their social circle is.
What has an external hard disk got to do with anything? I don't get that. If you removed the HDD, then it would work connected back to a replacement Xbox 360. And how can a disk drive scratch game disks? You seem to be confusing matters, I suspect a bit of trolling - but I could be wrong :)


March 5, 2014, 10:42 pm

MS didn't get their brand damaged at all, if anything they stood by their product and replaced RROD up to 3 years in the end. They showed they would support their customers. I replaced 3 in the end. Everytime with good customer service. Collection and return.

Sales numbers also did not tail off, in fact Xbox sold more than PS in the US for almost every month of the last 3 years.

Don't let your displeasure extend to distorting the truth. MS's brand is fine, and apparently more inspiring than Apple these days!



March 7, 2014, 6:35 pm

We don't know the current up to date Xbox one sales figures so how can we compare? for all we know Microsoft could be on 5 million. We just don't know.

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