Add 24 stream processors to the GeForce GTX 260 and what do you get?
nVidia seems to have forgotten its promised of a simplified naming convention with the GT200. Admittedly it’s quite clear what differentiates the nVidia’s GeForce GTX 260 Core 216 from any other GeForce GTX, namely that it has 216 stream processors – or cores – but what, exactly, is wrong with GeForce GTX 270?
Stock specs, then, look like this:
- 216 stream processors
- 28 ROPs
- 72 texture units
- 576MHz core clock
- 1242MHz shader clock
- 448-bit memory interface
- 896MB GDDR3 RAM
- 1998MHz (effective) memory clock
As we know from our reviews of the GeForce GTX 280 and GeForce GTX 260 respectively the GT200 chip packs stream processors in banks of 24. Thus the GeForce GTX 260 Core 216 can be looked at as either a GTX 260 with an extra block enabled or a GTX 280 with one disabled.
Given the GTX 260 Core 216s on the market at the moment have near enough the same clock speeds as the ‘standard’ GTX 260 it should, in theory, have just about 1/8th better performance (216 stream processors versus 192). Price wise the GTX 260 Core 216 is sitting at around £220-245, some £30-ish more than most 192-core variants and on average £15-odd less than the cheapest GTX 280 – in other words, right where it should be.
Nothing to write home about, really, and it’s debatable whether we need another high-end card, but who are we to complain?