Gamers are too concerned with the frame rate and resolution of new-gen games, according to Dragon Age Inquisition‘s Director of Art and Animation.
In an interview Neil Thompson, Director of Art and Animation on Dragon Age Inquisition, has revealed he believes gamers are too obsessed with the resolution and frame rate of upcoming new-gen games.
“If the experience is satisfying and everyone is happy with that, why be concerned about certain technical parameters that may be invisible to all but the most technically verbose player,” said Thompson speaking to TrustedReviews. “If I go and watch a movie, I’m not questioning the technology behind it, whether it’s 235:1 in aspect ratio or whatever. If it’s an enjoyable experience, it’s an enjoyable experience.”
There has been controversy around the fact that certain games run at a higher resolution on the PS4 than the Xbox One, but most of the time you’re looking at the difference between 900p HD and 1080p full HD.
As for Dragon Age Inquisition, EA Games are keeping quiet on the resolution and framerate, and I for one think its right to do so. Shouldn’t developers let the game’s graphics and overall experiences speak for themselves?
“What I think we’re starting to see now, as the hardware becomes ever more powerful, the game that you visualise in your mind’s eye, the hardware is more capable of realising that without too many shortcomings,” explained Thompson.
“This is the most rich and lush Dragons Age that there’s been to date. We were very keen that the world of Fade should be a world of imminent threat and impending doom, but it can also be a beautiful world. The threat shouldn’t be an opposition to the fact that this is a beautiful world and we should realise it beautifully and in a diverse manner. We wanted lots of diversity, from deserts to forests to mountain peaks, all that encapsulated within the one experience.”
Dragon Age Inquisition is coming to PS4, Xbox One, Xbox 360, PS3 and PC on November 18.
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