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Gamers shouldn't get hung up on frame rate and resolution, says Dragon Age dev

Sam Loveridge


Dragon Age Inquisition

Gamers are too concerned with the frame rate and resolution of new-gen games, according to Dragon Age Inquisition's Director of Art and Animation.

In an interview Neil Thompson, Director of Art and Animation on Dragon Age Inquisition, has revealed he believes gamers are too obsessed with the resolution and frame rate of upcoming new-gen games.

"If the experience is satisfying and everyone is happy with that, why be concerned about certain technical parameters that may be invisible to all but the most technically verbose player," said Thompson speaking to TrustedReviews. "If I go and watch a movie, I’m not questioning the technology behind it, whether it’s 235:1 in aspect ratio or whatever. If it’s an enjoyable experience, it’s an enjoyable experience."

There has been controversy around the fact that certain games run at a higher resolution on the PS4 than the Xbox One, but most of the time you're looking at the difference between 900p HD and 1080p full HD.

"I would be very surprised if anyone on any game or any movie or anything else, can spot the difference between 720 and 1080p. Even side by side I’d be very surprised", added Thompson.

As for Dragon Age Inquisition, EA Games are keeping quiet on the resolution and framerate, and I for one think its right to do so. Shouldn't developers let the game's graphics and overall experiences speak for themselves?

"What I think we’re starting to see now, as the hardware becomes ever more powerful, the game that you visualise in your mind’s eye, the hardware is more capable of realising that without too many shortcomings," explained Thompson.

"This is the most rich and lush Dragons Age that there’s been to date. We were very keen that the world of Fade should be a world of imminent threat and impending doom, but it can also be a beautiful world. The threat shouldn’t be an opposition to the fact that this is a beautiful world and we should realise it beautifully and in a diverse manner. We wanted lots of diversity, from deserts to forests to mountain peaks, all that encapsulated within the one experience."

Dragon Age Inquisition is coming to PS4, Xbox One, Xbox 360, PS3 and PC on November 18.

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Matthew Bunton

October 7, 2014, 3:27 pm

Utter nonsense it is very easy to see the differences between 720p and 1080p. 1080p has over double the pixels than 720p.

720p = 921600 pixels
1080p = 2073600 pixels

If he had said 1080p compared to 900p then that would have been more reasonable.

However the whole argument about console resolution is getting really old now as neither are that impressive technically.


October 7, 2014, 3:32 pm

Well obviously they're used to put into figures what a game engine or console is able to do. I don't think any gamer would or wouldn't buy a game because of a frame rate or resolution, but in terms of choosing which console you were going to buy (for example) there'd be several things to consider, and hardware/performance is certainly one of them.
Quite rightly people were expecting more from 'NEXT-GEN" that seems a lot more like last-gen-and-a-bit.

If he cannot tell the difference between a 720/1080/4k video footage then perhaps he needs to reconsider his chosen career path as his eyes clearly are not that good.

There are some folk out there who watch the PS4/XBox1 comparison videos and boast/moan about the differences, but personally I'm just interested to see what the differences are. Agreed, there's not a lot between 900 and 1080, especially when you're immersed in a game. Frame rate is easier to spot I feel. That's not to say that there isn'ta difference or it doesn't matter. If that were the case games would still be based on the Doom engine.

If I go to a movie I like to know what aspect ratio it is and whether it's shot in 24 or 60fps etc as it helps me identify and understand the differences so I can form an opinion on it. This makes the guy sound like he just doesn't care. It's a very odd statement for a man his his position to make.


October 7, 2014, 7:29 pm

Cannot tell the difference between 720p and 1080p? Is this guy for real?

Also people need to temper their expectations for console gaming. I mean really, the hardware is middle of the road hardware from 2-3 generations ago, its not even remotely "next-gen".


October 7, 2014, 10:21 pm

Really will depend on the game your playing. Fps in a driving game is very much noticeable more so than resolution. FPS in a RTS game for example is irelivent.

If I put Starcraft 2 at 1080p and at 4k no one would tell the difference as Starcrafts UI does not scale passed 1080p. People talk like 4k is the future but very few games will give you more usable vision or space to use. Battlefield is hard locked to 1080p for vision radius and its fps locked server side at 60 fps.

Take the orginal Wipeout HD on ps3 it ran at 60fps at 1080p and when it dipped below 60fps it was noticeable how much the game slowed down.

30fps is the new target for most devs now wether people like it or not that is the target fps for 99% of games released.

As a PC gamer thats not really great news for me but I dont get all Stuck up about it. As ive said before you buy consoles for exclusives that will never see a PC release. Cross platform offline PC Will always be the better gaming exp for most titles but not all.

Football games, Racing games are just 2 examples that the consoles do better at. Has not been what id call decent racer game on pc in years now. Assetto Corsa has a chance to do something about that. FIFA is simply better on consoles has a much larger user base for a game that is totally set around ultimate team these days.

Craig Sloan

October 10, 2014, 1:46 pm

EA will go for parity just like Ubisoft. I think each platform should be maxed out on it's version of the game. Be that PC,PS or XB.

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