Wushu Studios is a brand new venture formed of individuals hailing from a number of renown development teams.
Despite only sporting a team of eleven employees, the studio has already begun work on its first major IP in the science-fiction genre, powered by Unreal Engine 4.
Wushu Studios announced in a recent press release that it hopes to move away from AAA experiences and focus on titles with interesting mechanics and unique concepts.
“Our core team at Wushu have worked together closely on numerous projects over the years so there was no downtime in figuring out how to work together, we just fell straight into a groove kicking around game ideas that appealed to us as players and developers”, says studio lead Alan McDermott.
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Studio head Alan McDermott cut his teeth as an audio director on the likes of Sony’s Motorstorm franchise and, more recently, DriveClub. So, you know he’s a certified petrolhead.
Other members of the team include Nigel Kershaw and Stuart Trevor, two industry veterans with over 45 years of experience between them.
Wushu Studios aren’t quite ready to talk about their debut title just yet, but with this sort of talent behind it, we’re hoping for something both exciting and surprising. Oh, and Wushu ensures it’s “absolutely not a racing game!”
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What sort of game would you like to see from Wushu Studios? Let us know on Facebook and Twitter @trustedreviews.