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Evolve now classed as “permanent franchise” by Take-Two

Sam Loveridge

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Evolve

Take-Two has confirmed it now classes Evolve as one of its “permanent” franchises alongside the likes of GTA, Red Dead and BioShock.

Evolve, the latest game from Left 4 Dead developer Turtle Rock, is now considered a “permanent” Take-Two franchise.

That’s according to Take-Two Interactive CEO Strauss Zelnick, who has previously referred to Grand Theft Auto, Red Dead Redemption, BioShock, Civilisation and Borderlands as permanent franchises in the Take-Two library.

The comments came as part of the 43rd Annual Technology, Media and Telecom Conference in New York, as reported by GameSpot. Zelnick did admit that the game’s multiplayer focus may have held the game back somewhat, but was aware of the game’s nature when it was bought from THQ.

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“As you know, Evolve is very multiplayer focused, and that’s worked for people – we’ve had something like 27 million game sessions played,” said Zelnick. “And we’ve sold-in over 2.5 million units. We’re really happy with where it’s going. It isn’t 10 million units… yet. But it is an important franchise for us.”

“I think we come out of that experience reminding ourselves we have to have a strong single-player opportunity. But we knew that about Evolve. We think we’ve developed another permanent IP. But if there were something lacking, I would say it would be that it was probably a bit too multiplayer-focused, which we knew all along.”

Evolve was released in February on Xbox One, PS4 and PC, with Xbox One gamers getting first access to certain DLC and other content.

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