Trusted Reviews is supported by its audience. If you purchase through links on our site, we may earn a commission. Learn more.

Dead Island 2 multiplayer strongly influenced by Journey

Developer Yager has admitted the multiplayer portion of Dead Island 2 was directly influenced by Journey.

Speaking to TrustedReviews at GamesCom, Game Director Bernd Diemer admitted his experiences with Journey had directly influenced the multiplayer decisions in Dead Island 2.

“The inspiration for the Dead Island 2 multiplayer came surprisingly from me playing Journey. Because Journey did something that I’d never seen in a game before,” explained Diemer. “I started playing and for some reason didn’t know a lot about the game before I played it. I actually didn’t know that the other guys in scarves were other players. I got my wife to play it too and she didn’t realise it either. The moment she realised that these were other players, she was like ‘This is fantastic’. We then decided that this is something we wanted to do [with Dead Island 2].”

Dead Island 2 will feature 8-player seamless multiplayer, with other gamers coming into your game similar to the way they can in upcoming games like Destiny.

“You can start playing on your own, but then other people will drop into your game. So we don’t even have this button you have to hit, where you’re told somebody else wants to play with you. Now they will just join the server. Internally we call it the world’s smallest MMO.

Unlike Journey and Destiny though you will be able to talk to the other players that join you’re game. We’re still debating whether this is a good or bad thing for Dead Island 2, but the aim is to enhance your experience.

“You will have your own quest line, but a lot of the quests and challenges are best with multiplayer.”

The majority of the game will be about co-operative rather than competitive multiplayer, so you won’t generally be able to harm your fellow player. There are no PvP leaderboards for kills or anything like that.

“We do have some PvP events. One for example are the shops or merchants where you can buy stuff with the in-game currency and resources – not real money. But you can also rob them. They have a little safe in the corner and you can rob them, but they’ll put a bounty on your head. You’ll have a little sign over your head and other players can hunt you down.”

“It’s not something you have to do, but it’s there. That’s what we want people to do. Play multiplayer before they even realise.”

Read more: Best PS4 games

Why trust our journalism?

Founded in 2003, Trusted Reviews exists to give our readers thorough, unbiased and independent advice on what to buy.

Today, we have millions of users a month from around the world, and assess more than 1,000 products a year.

author icon

Editorial independence

Editorial independence means being able to give an unbiased verdict about a product or company, with the avoidance of conflicts of interest. To ensure this is possible, every member of the editorial staff follows a clear code of conduct.

author icon

Professional conduct

We also expect our journalists to follow clear ethical standards in their work. Our staff members must strive for honesty and accuracy in everything they do. We follow the IPSO Editors’ code of practice to underpin these standards.

Trusted Reviews Logo

Sign up to our newsletter

Get the best of Trusted Reviews delivered right to your inbox.

This is a test error message with some extra words