Ubisoft has announced Assassin's Creed Rogue is coming to PC with Tobii eye-tracking integration.
Assassin's Creed Rogue is coming to PC, and to make it a bit different, Ubisoft has added support for Tobii Tech eye-tracking technology.
The PC port of Assassin's Creed Rogue will arrive on March 10, 2015 in the UK and anyone pre-ordering will get access to one of seven bonus Assassin's Creed games of their choosing. You'll also get two additional bonus packs if you pre-order the PC digital version.
Assassin's Creed Rogue is the world's first AAA title to incorporate eye-tracking as part of the gameplay. It comes packaged with the SteelSeries Sentry, the first gaming eye-tracker.
“Eye tracking is such a natural way to interact with a game and creates tons of potential opportunities for gameplay immersion,” said Corneliu Vasiliu, Producer at Ubisoft Kiev. “We are one of the first to integrate this technology in a video game, and the first to implement eye tracking as a gameplay input in a game of that scale - providing Assassin’s Creed Rogue gamers with an entirely new, complementary input to the keyboard and mouse."
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"We recognized the power of eye tracking early and were quick to work with Tobii to create a completely new way to experience a game – We are really proud of the result with Assassin’s Creed Rogue.”
Using the eye-tracking technology, you will be able to control Shay's gaze with your own eyes, with the scene camera panning to accommodate your field of vision - i.e. you look left and Shay will look to the left of the world.
“This is only the beginning of eye-tracking in gaming. It is an important step in Tobii’s long term vision to create a strong ecosystem of games and apps that use eye tracking to create even more immersive experiences”, said Oscar Werner, President of Tobii Tech, a division of Tobii.
The idea is that PC gamers won't be restricted to the size of their screens when it comes to field of vision with eye-tracking technology. It's something Tobii are calling an "Infinite Screen" experience.