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Sony Outs More Motion Control Details

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For most of us the highlight of Sony at E3 2009 was clearly its announcement of a motion controller for the PS3 - the PSP Go just isn't that exciting. Adding to our anticipation, SCE development partners have been made privy to some more details about the system which have found their way into the world, via the friendly folks at Kotaku.
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The PlayStation eye-based system is planned for release in the fairly broad "spring 2010" timeframe, with a range of both first- and third-party content. The motion controller, says SCE, will be usable "with any games across all genres from casual to {hard}core."

Unsurprisingly - as, unlike Natal, there's no external processing - Sony's "motion-tracking library has some SPU overhead and has an impact on memory as well, though these will be minimised." Whether those overheads will be noticeable in games offering motion-tracking remains to be seen - it's likely the initial run of titles will end up being fairly arcade-y in nature anyway, hiding the detrimental effects of developers familiarising themselves with the new tech.

Sony also revealed that the 'wand' accessories used with the PlayStation Eye will offer force-feedback (rumble) with up to four controllers able to be tracked at once. Voice input and recognition is to be provided via the PlayStation Eye's built-in microphone. Further Sony is "looking into the possibility" of combining the motion sensing abilities of the current SixAxis controller with its new controller - for example using "the motion controller as a sword and use DualShock 3 as a shield."

All we need to know now is how much this new control system is going to cost.

Link:
Kotaku.

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