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PS3 Users Get Save Game Cloud Storage

David Gilbert


PS3 Gets Save Game Cloud Storage

PlayStation Plus was launched last summer but today Sony has announced an addition to its services, which may attract a whole new audience.

PlayStation Network has announced that Plus subscribers will now be able to store their save game data online in the cloud. This will be a service that a lot of gamers will see as very enticing considering the possibility to travel anywhere in the world, input your details and begin playing where you left-off back home. Online storage for game saves will be available with the v3.60 system software update due out today, 10 March and will be automatically enabled for PlayStation Plus subscribers once they install the update.

With the new feature, PlayStation Plus subscribers can store up to 150MB of game save data and a maximum of 1000 data files per PlayStation Network account. When the new feature launches, most PS3 titles will be compatible with online storage for game saves, and in the future new titles will have the capability to offer the storage option. Accessing the saved game data can be done at any time via the XrossMediaBar (XMB).

So for all the globe-trotting gamers out there this service could be the answer to their prayers and allow them to boast to all their friends around the world just how good they are at Crash Bandicoot.

Source: PlayStation Blog


March 10, 2011, 1:42 pm

I am fairly certain that PS3 Game Saves are region specific. So kind of useless if you travel to the US and attempt to continue your UK Game save


March 10, 2011, 3:11 pm

I guess this is so you can start a multiplayer game at one person's house and then continue it if you at someone else's place rather than for travelling.

If it is aimed for people travelling there are some flaws - like getting access for a PS3 while abroad, region specific saves and having to carry a game disc with you.

I guess it also has some benefit as a way of backing up your saves in case of a hard disk crash, but I don't really see it being a massive benefit to many people.


March 10, 2011, 4:00 pm

@markc1728 I guess it also has some benefit as a way of backing up your saves in case of a hard disk crash, but I don't really see it being a massive benefit to many people.

Or if like me you stupidly swap out a hard-disc without backing up first!

Trevor Totten

March 10, 2011, 6:18 pm

What is Sony going to offer someone like me, whose Bluray drive has failed for the third time, meaning the only way I can play my games is via custom firmware, which they'd like to throw me into jail for using? How about much more useful features like actually being able to run a game from your hard drive, like custom firmware allows you to do? Means quicker loading times, and as for piracy, just do the occasional check for the original disk in the drive. PCs have been working this way for years. Would be a good way to ensure their prone-to-failure bluray drives last a bit longer.

Cloud saves are a good idea though. But too late for me, as my file system also went t*ts up when my bluray drive failed, meaning I'd lost nearly 4 years of game saves (I did back them up a while back, just don't know where exactly!!). So if Sony thinks I'm gonna shell out £40 for another bluray drive, then another £40 or whatever for their so-called 'Plus' service, they can think again.


March 11, 2011, 12:02 am

Trevor Totten: I'm sorry to hear about your problems, but to be fair your complaints about having to have the disc in the drive are not exclusive to the PS3. Regarding the Blu-Ray drive, I have never had mine fail and neither has any of my friends - see early XBox 360s for the true definition of "prone to failure" (P.s. I own both consoles and am not making this a "fanboy" issue). As for PCs, I moved to console gaming precisely because DRM-laden PC games had become so massively unreasonable about having to have the disc in, connect to the internet, provide the name of my grandmother's first cat and scan my retinas just to play the damn single-player game. Consoles have similar restrictions but at least simplify the process.


March 11, 2011, 1:14 pm

@ Trevor I completely sympathise with you mate, my 60GB launch model had it's bluray drive crap out on me early last year. My friend's had died a few months before at around the same age so decided i'd be better off in the long run getting a slim. I know the xbox's failure rate is much worse and all but it doesn't change the fact that the original ps3's failure rate is really bad.


March 11, 2011, 3:35 pm

Just to tempt fate I will say my original 60GB model is still going strong. My cousins died 2 months ago and I know of 2 others that died in the last 6 months. Mine isn't really used that much though. My PC is my main gaming rig.

Here's to hoping it keeps going for a couple of years yet as I doubt I will buy another one.

The cloud storage is more handy for backups to corrupt saves or something like that. It's limited to 150MB though. May as well spend a pound on a SD card and manually do it once in a while (I never do). If you have Playstation plus it's a nice addition but not something I would buy it for.
I've been tempted to swap my harddisk out for a year but I know the moment I do the thing will just die on me. It's only £30 but still.


March 11, 2011, 4:46 pm

stripy: But I would be interested to see some actual (objective) figures on the failure rate. Trevor, yourself and your friend have obviously had problems with your consoles. Personally my old 40Gb model has never had any problems despite being constantly moved, bounced around cars and dropped several times. Ditto my friends' first-generation consoles. But either way, personal experience doesn't reflect the actual failure rate.

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