But for me the highlight of both the Nintendo stand and the entire first day at E3 has to be playing Zelda. There was a playable demo of the Wii version of Zelda and it was the most groundbreaking game I have played in years. Not because of the graphics, or the sound, or even the gameplay, but because of the control method. Zelda uses both the standard controller and the separate joystick/trigger add on, which feels very cumbersome at first.
In fact controlling Zelda using the Wii controllers is nigh on impossible when you first pick it up, but after a little perseverance you realise that this game is something very special indeed. It’s when you try to fire arrows or throw your boomerang that you really get the benefit of the control method – you end up tilting the controller from side to side and up and down while you zero in on your target before firing. It’s far from easy and needs a very steady hand coupled with lots of concentration, but it’s very gratifying when you pull off a great shot.
Amazing as the control method is, I shouldn’t take anything away from how visually stunning the game looks. Anyone that was disappointed with the cell shaded visuals of Windwaker will have absolutely nothing to complain about with the new game. I played a section where Link is fishing and the water effects were superb – plus you got to use that innovative control method again to reel in your fish.