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Microsoft Confirms Kinect Pricing

Gordon Kelly


Microsoft Confirms Kinect Pricing

As many of you were quick to point out, Microsoft did not actually confirm pricing during the launch for Kinect. Now it has...

Rather than go the traditional route and put out an public announcement for the hugely anticipated device formerly known as Project Natal (a name I still much prefer), the company has instead just quietly released it on its store.

At the graphic shows, $149.99 is the RRP Microsoft is sticking too which works out as £101.54 so fingers (naively?) crossed for a £99.99 price tag in Blighty. This price should stick too given Microsoft boldy states in the listing: "Pre-orders are covered by our Pre-Order Price Guarantee and can be reviewed, updated, or canceled at any time before pre-order items are released." Given you can pre-order the Kinect now that would seem to nail things down.

All in all - fanfare or not - this seems a rather positive development for a potentially revolutionary piece of kit given it will set you back roughly the same as putting together a single PlayStation Move controller (39.99 euros + 29.99 euros + the PlayStation Eye).

So are you now convinced or do you actually play games without the express intention of exercising yourself into a clumsy, sweaty mess?


Kinect Sensor Microsoft Store Listing (note cookies may take you to UK store)


June 22, 2010, 11:57 am

It will cost the same as the RRP of the arcade now - whatever that is.

Geoff Richards

June 22, 2010, 11:57 am

OK, I'm happy to kick off what will no doubt be a busy thread of discussion...

I think Gordon knows that £99 is overly optimistic, converted from $149.99, based on, well, pretty much every product on the market. Sadly, I'd set my stall out at £129.99.

Even at £100 quid, which may or may not include Kinect Sports in the box, I can't help feeling that it's just too expensive. Admittedly, many of us spent big bucks on Rock Band, whose plasticy peripherals can't be used for any other genres.

But perhaps my reluctance reveals a gut feeling of "fad" to this new control method. As in, a bit like many people's ownership of a Nintendo Wii, it will be fun to start with but the novelty wears off. If it was maybe £65 with the sports game, maybe, but at perhaps double that price, I just don't think I'd use it enough to justify the cost.

That final statement is somewhat ironic - I don't use my 360 much these days because there's little of interest right now (until the new Need For Speed game, at least). So I see myself as less hardcore gamer than I used to be... yet Kinect is targeting the casual gaming market, who by definition play less often, surely? Or do the marketeers argue that the new breed of "active gamers" don't play less frequency, just sans controller?

It will certainly be interesting to see how Microsoft advertises Kinect, and what Nintendo (and Sony) counter with :)


June 22, 2010, 12:07 pm

Well the arcade retails for $149.99 in the US and in the UK retails for £159.99 (but thats not had a recent price cut yet) and can be found for £119.99 new.


June 22, 2010, 12:44 pm

Im def out now. I need to spend at a minimum £50 to get my 360 repaired by some shady shop (£90 by MS) - even then it is likely my Elite will break down for a fourth time in the future. The alternative is to buy the new slim or a replacement console. So to add a Kinect on top - and I reckon it will be £150 here with a bundled Wii Sports type game - its quite an outlay. No danger of me going down this route for something that could still end up a novelty item that is rarely used.


June 22, 2010, 12:54 pm

I don't have a 360 so you could argue that i'm a potential customer but at that price it's just no interest to me at all. Then again I think as a "Core" gamer it never will be reguardless of the marketing drivel MS spout out.

The thing has its uses I just don't think its for gaming in the usual sense. That dance game, a fitness/workout...program, the virtual pet, all these make sense to me. Not that i'm in the market for those experiences but i'm sure many are, but at that price?

The worst thing i've seen for it so far is trying to make games that are clearly far better with a controller seem somehow more fun waving your arms around. Sickening haha. Also how much room do you need? I bet I wouldn't have the space.

The playstation Move seems to be a better and more practical model but again its so expensive it will probably tank.

PS on a kinda related note have you seen the pricing for Onlive? It's insane


June 22, 2010, 1:41 pm

I think it's biggest problem will be trying to differentiate itself from the Wii (speaking in terms of games) at that price. For customers who already own a 360 it's easier to swallow but it will be a harder choice for customers who do not own a console at all but are interested in the concept.


June 22, 2010, 2:46 pm

I'm not interested. I don't believe it will work very well, and when I game I don't really want to be waving my arms around - it seems a step backward from a controller (ergonomically, if not technologically). Every time I've heard the Wii mentioned anywhere, it always seems to be followed / proceeded with "blow the dust off of" or "haven't played in months" or "nothing's come out for ages". I'm sure hand-wavey controllers are brilliant for specific games, but £130 is quite a lot to be able to play a handfull of decent titles.

Tim Sutton

June 22, 2010, 3:03 pm

I don't really want to play games by moving anymore, I have had more than my fill of it with the Wii. Fun for a bit, then you realise a controller/mouse is just better.

I am interested in Kinect if they implement things like gesture control for AV equipment, because that would just be insanely cool. Bring a girl back, quietly click your fingers to wake Kinect up then a smooth wave of the hand turns on music, followed by a slight downward gesture to lower the volume and dim the lights. It can only end well.


June 22, 2010, 3:36 pm

Don't have a 360, was always interested, but now if I want to have the full experience I would want to buy the new 360 revision and a Kinect. That's a boatload of money.


June 22, 2010, 3:56 pm

I'm not entirely sure on this so please correct me if I'm wrong. But I assume you can have multiple people standing in front of a single Kinect. By the time you have say 3-4 wiimotes, 3-4 motion pluses and then 3-4 numchucks as well you are looking at way more than the price of the Kinect. I do have a wii and find like many people that it has ended up being seldom used. I also have a 360, and reckon I will definitely grab a Kinect when its available - I hope it doesnt go above £120, but I can see it being equal dollar pricing at £149,99 :(


June 22, 2010, 3:59 pm

Wow that's expensive. Even if I was actually interested come December it will be competing with the 3DS at likely a similar price and for me there's no contest.


June 22, 2010, 4:26 pm

@Geoff: The price initially is quite steep I guess, but setting up Move or a Wii for multiplayer works out about the same, not to mention I believe the move sometimes requires two of the main pads (like the bow and arrow demo they showed).

One thing I like about this, is if I buy into it (might get Kinetimals for my erm son) its the only thing I have to buy. I am a bit disappointed with the lag that was mentioned though but just like the Wii and Move it will come down to Dev support. If they can make it something revolutionary as opposed to gimmicky it would be good. A lot of the Wii games I prefer without the motion controls but when its done well it can enhance the gameplay.

The main thing that actually interests me about this isnt necessarily the games but a different way to interact with the technology and I am glad that someone has taken a different path then just another motion control method even if it is done potentially better than the previous incarnations.

@Runadumb: Its free for the first year though so prob worth a try at least not seen the prices but I will look them up, but yea I can imagine them being very extortionate as it is such a new way of doing things.

Chris Marsden

June 22, 2010, 4:28 pm

OK what happened to the £50 price tag that was originally touted when Project Natal came to light? One of your articles mentioned that it uses off the shelf components so this was how they could hit that price point.

The other thing is: Is this just a price they want early adopters to pay and the price will plummet after Christmas?


June 22, 2010, 5:41 pm

@Chris Marsden - Think you just won the price on the whole pricing issue - I'd be amazed if this didnt see hefty discounting after Christmas. In fact, it will probably see generous package deals near Christmas.

On a completely seperate issue I was amazed to see the PSP Go advert the other night offering the machine and 10 free digital downloads of the newest games. I still don't want one but that struck me as a decent deal.

Back to Kinect - Im assuming it will struggle a bit with more than 2 people playing at once. Maybe Im wrong but Id be quite surprised if it could handle 4 folk jumping around and larking about.


June 22, 2010, 6:06 pm

I think where these new controllers differ from the Wii is that they are completely optional. With the Wii, nearly all the games I played on it made use of the new control method, and a joypad didn't come bundled by default.

At least with the 360/PS3 there'll still be the core games being made, which use the joypad. I'm sure Microsoft/Sony are hoping they can appeal to both sets of gamers (hardcore/casual) using this approach.

@Chris - Alas, with the new budget, it looks like the VAT rise will balance out any price drop after Christmas.

Hamish Campbell

June 22, 2010, 6:08 pm

Hold on, I seem to have missed something....can you play two player with this? How many players can it handle? I can't seem to find anything on this.

If it's one player only, then its got an uphill battle.

If 2 player then the price should be compared with getting 2 full setups for Wii/PS3, not 4 as was done in a post above.

Hamish Campbell

June 22, 2010, 6:13 pm

Ok I did some leg work, looks like 2 player limit.

Not a major issue for nearly all games I would guess. But still the price comparison needs to be at the 2 player limit too.


June 22, 2010, 6:24 pm

@Matt: Those comments are "negative marketing" by competitors.

@Tim: Talking to your hardware and calling it "Xbox" may however ruin the mood a little...

@Chris: That may have been in line with MS and Sony's usual hardware policies of taking a loss, but they must have changed their minds recently (probably because they spent three years taking losses...)

Regarding the Wii pricing, I'm not sure it's entirely fair to compare a whole console and its primary controllers against add-ons.

@hank (who isn't yet in this thread but may turn up:P):

Yes, I can easily name 20 Wii games worth playing ;).

@Geoff: I agree the price isn't entice-worthy, especially since what interests me most about Kinect is the gesture interface for menus etc.

Tim Sutton

June 22, 2010, 7:01 pm


As it happens, my 'hardware' is called Junior Tim and The Giggleberries.

As regards price, I think it's probably a bit much for a motion control game add-on, but honestly, I'd pay a lot more than £120 for a universal remote control system that worked via gestures. I'd actually build a set-up around Windows Media Centre just to use gesture control.


June 22, 2010, 8:41 pm

@Tim: So they have a sale if they make Kinect compatible with Windows7? :)

@PBryanw: "At least with the 360/PS3 there'll still be the core games being made, which use the joypad."

Are you implying the Wii doesn't have any "core games"?


June 22, 2010, 9:09 pm

Tim makes a great point about a gesture control system for all your media. The 360 and PS3 missed the mark with their media centre aspects - its all a but unintuitive and not all that user friendly. I expect the next gen consoles to really nail it home - almost like these all in one PCs cropping up these days with video streaming, game streaming, huge storage, etc, etc. A gesture control system with that would be something special - and depending on both Kinect and Moves success something Id suspect is being considered for the next gens in a few years time.


June 22, 2010, 9:59 pm

@drdark - No just implying that all Wii core games use the Wiimote/nunchuk combination, and any benefits/drawbacks that brings with it. I think on the 360 they'll be a clear divide between kinect games, and maybe more hardcore games that utilise the joypad (things like FPSs where lag is an issue).

@Jones - I'm hoping the next gen will be able to stream movies, buy movies & play blu-rays all from a gesture controlled interface. I know that both PS3/360 are close to this, but small niggles remain (small selection of movies & some codec support missing). So, you would buy one box to do it all.


June 23, 2010, 4:41 am

@Pbryanw: Ah ok, fair enough. Although the Classic Controller(s) don't cost much to add. I also found using the original Classic Controller (small white one, no prongs) was more comfortable for playing TatsunokoVSCapcom than using a DualShock2 to play SFIV on my PC(through a converter). In fact the DS2 hurt my left hand so much I stopped playing after about an hour. How that pad won an Emmy, I'll never know...

Regarding the other point: am I the only one who doesn't want an all-in-one device then? If it broke I wouldn't be able to listen to, play or watch anything... :(


June 23, 2010, 12:40 pm

@drdark - Fair point about an all in one but I prefer to look at it this way - 1 device is easier to hide from my 15 month old boys inquisitive mucky fingers than 5 or 6 devices! Less cables, sockets and plugs for him to poke his cheeky little fingers into too!


June 23, 2010, 6:21 pm

@drdark: im with you, I'm still a purist at heart when it comes to consoles, I just want to play games on it and think that should be the focus. If it doesnt enhance the experience its not needed, i mean facebook? twitter? youtube?

If it was Gametrailers, gamefaqs etc would make more sense to me, but think im in the minority on this anyway. Not to mention video playback on the xbox 360 at least is abysmmal imo and XBMC was much better, wish they had taken the community direction and made the player better.

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