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LG Unveils Flagship Handset With 'Revolutionary' UI

Gordon Kelly


LG Unveils Flagship Handset With 'Revolutionary' UI

What's the point in waiting for MWC? That seems to be the attitude of a number of the major handset manufacturers already this week with Samsung's Tocco Ultra Edition breaking cover today swiftly followed by this powerhouse from LG...

The KM900 or 'Arena' is the company's latest touchscreen / iPhone-influenced design and perhaps the most exciting aspect is it isn't only looking to bash Apple's pride and joy over the head in terms of raw specs.

Yes, 7.2Mbit HSDPA, aGPS, WiFi and native DivX/Xvid video support are listed but everything else is kept under wraps (expect at least a 5MP shooter, microSDHC, Bluetooth with A2DP, etc) as LG finally wants to get serious about the most serious issue: UI. Here comes some fightin' wordz:

"The direct, intuitive and dynamic S-Class UI will be unlike anything that has appeared on a mobile phone before," proclaimed LG CEO Dr. Skott Ahn. Quite what this comprises at this stage we're hard pushed to tell but it appears the KM900 uses multiple screens via a rotating interface and iPhone-ish lower strip of core functions. To this I can say: at least the 3D rotation is new... ...on a mobile anyway. Linux users have seen this 'cubularity' for many years.

Still, the iPhone's power two years on remains its UI and multi-touch technology so it would be nice (and long overdue) to see this gap eliminated. After all, it's all about choice people...


Press Release via NewsWire


February 9, 2009, 10:18 pm

LG Prada came before the iPhone bla bla bla etc, so it's more influenced by their earlier models design wise than the iFart. It's also more aping the Samsung Omnia looks & features wise to my eyes, but as ever LG seem to lag behind Sammy).

The Cube interface might work on a Linux desktop, this looks a bit gimmicky and convuluted to me; have to see it in the flesh though. Still if they can improve their software in other areas it might be a contender.

All these touchscreen phones have the majority of the features the iPhone sorely lacks and keeps me from considering it, but they fall down when it comes to ease of use. You'd think after 2 years or more of touchscreen phones somebody would manage to marry both features and ease of use. Let's see what MWC brings.


February 9, 2009, 10:42 pm

Hmm... well, no matter what, I know this much - if the UI is sluggish because it's been made to look "flashy", then it will be a waste of time.

Lets hope, though. Competition is good.


February 9, 2009, 11:17 pm

as Hallainzil said above - if the 3d interface is sluggish, it will be switched off as soon as possible. People value efficiency once the "erm. wow" factor has faded. Just about every phone I've had over the past 2 years has had zoomy animations, and rotating thingummy bobs - which all get switched off when actually just wanting to use the phone. This seems to be an area that the iPhone got right - as much as I hate to say it - the animations seem to be part of the feedback - if something animates, it animates for a reason - either that, or there is no lag while the animation loads. Until other phone companies make a touchscreen that is as intuitive as the iPhone, then they're all just chasing shadows. Still, it's nice that they're trying, at least. One day, they may get it right. But then, how long has the iPod been out - and has anyone come close? Sigh.

Martin Daler

February 10, 2009, 2:21 am


"Just about every phone I've had over the past 2 years has had zoomy animations, and rotating thingummy bobs"

That'd be why they keep on making those rubbish UIs!

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