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Race Driver: GRID is the newest game in our testing arsenal and it's currently one of our favourites too. Its combination of arcade style thrills and spills with a healthy dose of realism and extras like Flashback makes it a great pickup and go driving game. It's also visually stunning with beautifully rendered settings, interactive crowds, destructible environments, and stunning lighting. All that and it's not the most demanding game on hardware, either.

We test using the 32-bit version of the game, which is unpatched and running in DirectX10 mode. FRAPS is used to record frame rates while we manually complete one circuit of the Okutama Grand Circuit, in a Pro Tuned race on normal difficulty. We find a framerate of at least 40fps is required to play this game satisfactorily as significant stutters can ruin your timing and precision. We'd also consider 4xAA as a minimum as the track, barriers, and car bodies suffer considerably from aliasing and are a constant distraction.

All in-game settings are set to their maximum and we test with 0xAA, 4xAA, and 8xAA. Transparency anti-aliasing is also manually turned on through the driver, though this is obviously only enabled when normal AA is being used in-game.

We had very limited time to test this game so we only got comparable results on a couple of cards. It's also clear that nVidia hasn't had a chance to optimise its SLI drivers for this game as the 9800 GX2 struggles more than it should. All told, then, we can't comment on the big picture. However, even with limited testing it is quite clear that GTX280 is a great choice for playing this game.

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June 26, 2008, 3:33 am

"What can we say about Counter-Strike: Source that hasn't been said before? It is simply the benchmark for team-based online shooters and, four years after its release, it's still the most popular game in its genre."

I would argue against that one a quick look at shows COD4 at about 9 mil, COD2 at 5 mil and CSS at 2 mil minutes played today.

Otherwise a very interesting article, the only thing it makes me sad about is the size of my wallet :)


June 26, 2008, 1:19 pm

Okay, it's obviously taken a hit in recent years. I'll amend that line. still doing damn well for such an old game, though.


June 27, 2008, 6:20 am

Well call of duty is a full production game. with single player mode and many different versions of multi player... Cs is A Mod it is not a stand alone game. And there is only one mode of play (i.e. there is no capture the flag or free for all modes)


June 27, 2008, 7:17 pm

Sorry, I'm not sure what your point is Intex?


June 27, 2008, 11:16 pm

I thought this was a fantastic review Ed, very in-depth and informative. Looking forward to a GTX260 review, as there is no way I'm shelling out 400 quid on a graphics card! The 260s seem to be going for 𧶲-300 at the moment... which is still very high in my book, but tempting given the potential performance gains over my current 7900GT KO.

P.S. Ed - I think Intex was replying to Exitialis, justifying the currently lower usage stats of CS:S.

Varis Vitols

July 3, 2008, 4:25 pm

life said on 27th June 2008

In that case, why don't You have a look at Radeon HD 4870? It outperforms GTX 260 in almost every case, particularly with AA enabled - by 20 percent. In many cases it stands very close to GTX 280, with AA enabled, but costs only 185-230 pounds at online stores, depending on manufacturer.


July 3, 2008, 11:43 pm

What are your comments on the explosive heat and noise that the GTX 280 generates?

Flight Instructor

March 27, 2009, 6:49 pm

I like your reviews, in particular when they refer to games hardware, but I only use flight simulator, is it possible to include this type of game when reviewing hardware.

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