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Zotac nVidia GeForce GTX 275 Amp! Edition Review

Author Edward Chester
Published 3rd Apr 2009
Manufacturer Zotac
Supplier Overclockers.co.uk
Price £219.99 (Exc VAT)
as reviewed £252.99 (Inc VAT)
Latest Price Click here
Features Score 7 for Features
Performance Score 7 for Performance
Value Score 8 for Value
Overall Score 8 for Overall
Zotac nVidia GeForce GTX 275 Amp! Edition
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What can we say about Counter-Strike: Source that hasn't already been said before? It is quite simply the benchmark for team-based online shooters and, five years after its release, it's still one of the most popular games in its genre. It focuses on small environments and incredibly intensive small-scale battles with one-shot kills the order of the day. If you want to test all elements of your first person shooter skills in one go, this is the game to do it.

We test using the 64-bit version of the game using a custom timedemo taken during a game against bots on the cs_militia map. This has a large amount of foliage and is generally one of the most graphically intensive maps available. We find a frame rate of at least 60fps is required for serious gaming as this game relies massively on quick, accurate reactions that simply can't be compromised by dropped frames. All in-game settings are set to their maximum and we test with 0xAA 0xAF, 2xAA 4xAF, and 4xAA 8xAA.







There's not much to say here. All the cards are CPU (or other factors) limited throughout all our tests in this game.

 

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Latest 4 of 18 Comments

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comment ECH said on 5th April 2009

I wanted to also add that this is the only review I found so far that actually used a retail GTX 275. The performance of this retail card is no where as high as I found in other r... more

comment john said on 5th April 2009

@ECH

No. I think we both have the same point directed to different directions.
In case you don't know, The adaptive aa is more demanding and effective th... more

comment ECH said on 6th April 2009

John,

I believe we are in agreement but pointing out different aspects of the review. Yes, we know that Adative AA is better but can take a hit in performance as we... more

comment ECH said on 6th April 2009

Correction:

...For example, at 8xAA, MSAA uses 1 texture/shader sample, 8 stored color/z/ctencil
samples and 8 coverage samples. With CSAA 8xAA uses 1 texture... more

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