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ATI Radeon HD 2600 XT, 2600 Pro, and 2400 XT
| Author | Edward Chester |
| Published | 16th Jul 2007 |
We used the full retail version of Company of Heroes patched to version 1.7. All in game settings were set to their maximum expect for anti-aliasing and anisotropic filtering which were varied throughout our testing.
The game is set outdoors so there is heavy use of transparent textures for representing foliage and fencing. Therefore turning on transparency anti-aliasing has a big impact on performance. We tested the game both with and without this technique and the lighter bars in the graphs show our results with it turned on.






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Jeremy Betteridge said on 25th October 2008
ChickPea said on 3rd March 2009
Would this be a suitable upgrade from an nVidia 5200? I have a customer whose daughter is starting to find that her card struggles with newer games. It has a d-sub out and is an ... more
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Hi Edward, is there any real difference between the 2600XT/PRO if I am upgrading from an X600? I am on a Dell Dimension 9150, 3 yrs old. Thanks. Jerry