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World Of Goo - World Of Goo

By Stuart Andrews



  • Recommended by TR
World Of Goo


Our Score:


You might already think World of Goo sounds challenging, but you haven't heard the half of it yet. The basic black Goo blobs are only the beginning. Within the first hour the game throws balloon-like red Goo at you, not to mention a green variety that can be attached and reattached at will. Soon after that you'll get a hideous grey ‘snot' that can be strung out in tough vertical or horizontal lines. Of course, the game isn't out to make things easier for you and your new-found friends. Instead, it finds more and more ingenious ways of making life tricky, with genuinely brilliant levels that tax your grey matter, your guts and your ability to think around a given situation.

Appropriately, World of Goo is the very opposite of a dry, logical puzzle game. If you can't take risks, move quickly or use your imagination, then you're not going to get very far at all. In this respect, it's much like Lemmings or Portal, and just as in those classics it's one thing to work out a solution to the level, and quite another to execute it without making a total mess of the whole thing.

Trust me - there's little more dispiriting than watching a hard put together Goo structure swing, stretch, snap and tumble before your eyes but, unlike some other puzzle games, World of Goo always keeps you coming back for more. For one thing, it's never too difficult. Even early on you'll meet some tricky levels, and the designs get ever more complex and more tricky as you progress, but there's always that feeling that success is only just out of reach; if you could only have that flash of insight or keep that damn Goo from falling apart for one more second, you just know you could have this level licked.

What's more, while there's no mid-level saving, 2D Boy has incorporated a neat quick-rewind button, where blasting one of the small number of tiny fireflies you'll find around the level snaps you back to the time before your last, disastrous action. You can't afford to waste them, but they give a little leeway for error.


January 11, 2009, 6:08 am

I'm glad you finally got around to reviewing World of Goo as it's, in my opinion, a great game and the prefect way to spend 5-10 minutes of your free time (if you play it in small chunks like I did).

Just wondering, would this have made the 2008 top ten if you had reviewed it when the PC version came out? I hope it would have.


January 11, 2009, 6:46 am

I couldn't agree more with this review. I got this a while ago when it was on sale on Steam, based on nothing more than the good reviews I had heard about it, and was very pleasantly surprised with what I got. It's been a while since I've played a game as original, clever and well polished as this. It really makes you think and is very rewarding when you complete some levels which look impossible, but just require a bit of lateral thinking. Many puzzle games are bland, boring and repetitive, but not so with this game; you will always find something new even after hours of gameplay. It has a great look and feel to it that makes it instantly likeable, you can see how much thought and effort its creators have put into it. If you haven't picked this up yet, I would really recommend it as it is probably the best 㾶 I've spent on a game. Unfortunately (or rather fortunately) I accidentally deleted my saved game just a couple of levels before the end so I now have to go and play through the whole thing again!


January 12, 2009, 12:55 am

Incidentally guys, if you like this game try Crayon Physics Deluxe.

Doc. Caliban

January 15, 2009, 10:41 pm

I played this on my Mac a while back. VERY fun game. Virtually no replay value, but that's true of all puzzle type games. From the menus, to the music, sound effects, and graphics, the whole thing has a great Tim Burton feel to it.


January 17, 2009, 1:44 am

Curse you all, TR. I've just burned several hours playing this. Best thing since Worms. And sliced bread.

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