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Super Smash Bros. Brawl review




  • Recommended by TR

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Super Smash Bros. Brawl
  • Super Smash Bros. Brawl
  • Super Smash Bros. Brawl
  • Super Smash Bros. Brawl
  • Super Smash Bros. Brawl
  • Super Smash Bros. Brawl
  • Super Smash Bros. Brawl
  • Super Smash Bros. Brawl
  • Super Smash Bros. Brawl
  • Super Smash Bros. Brawl (Wii)


Our Score:


There are times when I'm reviewing some Nintendo games that I have to ask myself the question: is this game really as great as I think it is, or is it just that it hits so many of the right nostalgia buttons that I can't really tell the difference anymore? This came up a lot when I was looking at Legend of Zelda: The Twilight Princess, and again when I've looked at the likes of Super Mario Galaxy, Mario Kart Wii and Super Paper Mario. In most of the above cases I've been able to answer myself "Don't worry! It really is that good." With Super Smash Bros. Brawl it's not that simple. It is, without doubt, an extremely good game, but is it the 10/10 masterpiece you might think it was from the scores on Metacritic? Of that I'm not so sure.

Of course, if like me you're a long-term Nintendo fan, then Brawl is going to rekindle a lot of warm memories. The Smash Bros. series has always sold itself as the fighting game in which Nintendo stalwarts scrap it out, with up to four players hitting the screen at once in the guise of Nintendo heroes, jumping around the 2D level, battering each other off platforms and using a variety of bonus special items to administer vast quantities of vicious looking yet ultimately harmless damage. Brawl ups the ante even more than previous installments. Now 39 playable characters can be found loitering inside, covering everyone from the usual Smash Bros. suspects - Mario, Link, Yoshi, Bowser, Samus from the Metroid games, et al - to less well-known heroes like Ness from Earthbound and Marth from Fire Emblem as well as forgotten vintage Nintendo stars such as Pit of Kid Icarus fame. The game even manages to bundle in Mario's longtime Sega rival, Sonic, and Metal Gear Solid's Solid Snake. Play for a while and you'll also come across a huge range of classic Nintendo scenery, enemy characters and even peripherals, with R.O.B. the NES robot putting in a cameo appearance, and the old SNES SuperScope turning up in the guise of a pick-up weapon.

The key to finding all this good stuff is exploring Brawl's substantial single-player mode. In most fighting games this acts at most like a trainer for the multiplayer option, where the meat of the action really lies. Those games like Tekken or Soul Calibur that have tried to expand it have usually failed. However, Super Smash Bros. Melee on the GameCube delivered a vaguely satisfactory adventure mode, and Brawl takes that to its logical conclusion with a huge single-player adventure called Subspace Emissary. Told over innumerable chapters, complete with snappy cut-scenes and minimal exposition, it expands Brawl from being a beat-em-up with platform elements to the point that it mutates into some weird hybrid, shifting massive-scale scraps to old-fashioned 2D platforming to classic arcade adventure to boss battle, occasionally within the space of a single level.

lams 007

July 5, 2008, 5:42 am

Extremly recomended I am Mexican I buy it the First day and I still have a lot of fun playing this game. The only bad but very bad thing is that when you are playing online it is really slow and it sucks, but playing with friends or family it's a lot of fun


July 5, 2008, 2:32 pm

I agree with Iams_007, this game has a lot of replay value whether you play alone or with Family or Friends, slight online lag but with that much content I am sure any gamers would be willing to close their eyes on that point.

As clearly highlighted by Trusted Reviews, this game is must have for all ninty fans and newcomers to the Wii.

If you own the Wii, give this game a try, you probably won't regret it.

Matthew Bunton

July 5, 2008, 5:44 pm

I have never understood the appeal of this series, each to their own I guess.


July 5, 2008, 8:44 pm

Hi Matthew, I originally thought the same. Never really understood why people were raving about the stuff. Until we went to a friend's house and played the game, I never thought I would have so much fun.


July 6, 2008, 5:54 pm

I'm curious as to how the earliest Wii adopters feel about their console in mid 2008. Is the innovation showing any signs of wearing off now, or are there far more possibilities for developers in the years to come? Did the games download service fully take off? If it was the first console the iPlayer was eager to move onto, then we should assume its internet capability is opening it up to more potential than critics initially gave it credit for.

Matthew Bunton

July 7, 2008, 10:39 am

Hi GoldenGuy I haven't used my Wii in months a complete waste of money in my opinion. Wii sports is still the most fun game on it for me and that really says it all.

I understand that a lot of people are very happy with it and good for them but for me it was an impulse buy that I really regret.


July 8, 2008, 7:42 pm

Same here, after a while of my Wii gathering dust i had to get a 360 to give me something to do. Still, you can't really get a party going with GTA IV or Ninja Gaiden, once everyone has stopped oohing and aahing at the graphics they tend to get bored. With the Wii on the other hand, whack in a copy of Wii Sport, Wario Ware or Mario Kart and everyone stops what they are doing and starts trying to get their hands on a controller.


July 8, 2008, 10:59 pm

I'll have to agree with you guys on this one. The great games aren't coming thick and fast. The Wii only gets used when people are around, but that is it. Which is a shame considering the potential. It is really hard to say whether the novelty has worn off, developper are trying to come up with new ways of using the Wiimote and nunchuk. However, I personally believe that the Nintendo download service has so much content to offer, quality content that is as far as oldies are concerned.

It is clear that the Wii will not last as long as the PS3 and the 360, which is a shame really...


April 8, 2009, 5:36 pm

super smash brawl really is an overated game

people always compare the ds animal crossing and wii version the same

but nintendo have done the same with brawl, i played melee jst before i got this game and it was pratically the same. yes there are new features and i thought this game would be really good because of online and thats what normally keeps me going but the online on brawl is the worst ive ever seen, u cant even play,

fun with friends , but does not have the old sense of fun, drouts abit no longer as fun as it used to be back on the n64 and gc.

also the gc verison is so much better!

faster, not as good characters but its alot more hetic than the new one which is to slow and boring played by yourself!"

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