The screen doesn’t quite fill the full face of the phone, but it’s still relatively large measuring 3.2in across the diagonal. As it’s quite tall and narrow it has a non-standard resolution of 640 x 360 pixels, which means things can get quite cramped when you’re using the onscreen keyboard in landscape mode. Nevertheless, it is nice and bright and icons and text look quite sharp. More importantly it’s very responsive to touch input and this makes the OS much easier to navigate. However, Nokia hasn’t added multi-touch support so you can’t pinch to zoom in on web pages, maps or pictures.
The X6 is built around Nokia’s Series 60 5th edition operating system, which has been tweaked slightly for touch input. For example, the scroll bar at the side of the main menu is wider to make it easier to slide with your finger. However, most of the issues we have with the phone are related to the operating system. The biggest faux pas revolves around the onscreen keyboard. It just seems like Nokia can’t decide what it wants to do with it. For example, sometimes in landscape mode you’re presented with a full QWERTY layout, while at other times (such as when you’re entering a WEP key) it presents you with a traditional texting keypad layout. The keyboard also lacks the predictive auto correction features of the iPhone, so you end up having to shuffle around what you’ve typed to correct mistakes manually.
Another source of irritation is the way icons and options respond to touch input – some respond to a single tap, while others require a double tap – a bit of consistency wouldn’t have gone amiss here. The X6 can also be slow to switch the screen from portrait to landscape mode when you turn it on its side. It also blanks the screen while doing this which is a bit disconcerting. In fact sluggishness is an issue that creeps in often enough to become annoying.