Discussing this issue with Tim from our sister site www.bit-tech.net we thought that it would be great if we could instead run three 1,600 x 1,200 displays and pivot them. If the TripleHead could then output 3,600 x 1,600, we’d get a screen that’s still a wider resolution than a 30in screen, but with the same vertical resolution. However, it seems that the TripleHead isn’t able to do this as it would involve rotating the image internally which it can’t currently do. However, Matrox said it was working on this and would hope to make it possible in a future product.
For now then you have to decide between the superwide, and the not quite as high, Triple Head2Go and the very wide but higher vertical resolution you’d get from a 30in display. What might help you decide is that if you choose inexpensive screens you could pick three up of them and the TripleHead for around £500, a lot less than the cost of a single 30in. It really depends if you’re favourite title is on that compatibility list. I’ve recently gone back to playing Oblivion, when I get the chance, and I’d take the three screens any day of the week.
Matrox should be congratulated on the TripleHead2Go Digital Edition. It improves on the analogue version in several key ways, adding DVI for a sharper image, more convenient USB power, and Bezel Management to really improve realism in games. The caveat is that not every title will be supported, though the list is constantly updated. If you’re not interested in games, the TripleHead2Go Digital still offers much if you want to maximise your desktop area for design work, for programming work or if you just want to be flash!
The TripleHead2Go Digital Edition gets an award then by dint of being a clever way to give you more, in Windows and in games. It deserves an award for that and the only reason it gets an '8' and not a '9', is because it won't be the right choice for everybody, say those who would want to watch movies on their PC and reasonably, would prefer to do it in widescreen, or for those whose favourite games aren't supported. I also felt that it would be even easier to argue its case over a buying a 30in screen if it was just that bit cheaper - you could keep the cost down, or spend a bit more on better quality screens.
A clever idea that is an appreciable upgrade over the analogue version. If you want to spread out your work across three screens, it's ideal, especially now you can keep the image digital all the way. And if your favourite game is supported you'll get an even more immersive experience than on a 30in screen.