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Guitar Hero

Some time ago, I remember talking with another journo about what made games so great. One thing we came up with was that a really good game can get close enough to replicating an experience you’ll never have that your imagination can fill in the blanks and you can get just a little bit of the buzz that you might get from the real thing. I’m never going to drive a Ford Mustang at high speeds down the Vegas strip, command Roman legions or (thankfully) battle for survival against plague-ridden yokels in some weirdo Spanish village, but thanks to games I can get an inkling of what that might feel like.

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Clearly, this formula doesn’t work for every game (Lumines, Final Fantasy or Fahrenheit for example), but it definitely works for Guitar Hero. It’s a game that appeals to that little bit of adolescent brain that always wishes we were the axe-slinging wild-man, scorching the fretboard at the front of the stage with a searing solo, then effortlessly dropping down into a grungy, syncopated riff. If you’ve ever been a wannabe Hendrix, Steve Vai, Van Halen or Page – even (though let’s hope not) a Malmsteen – then you really need to find a copy. Now.

OK, so it is a rhythm action game, but like Sambo di Amigo or Donkey Konga, it’s one that works because it’s been partnered with a brilliantly designed chunk of hardware. The Guitar Hero controller is a cut-down plastic copy of a Gibson SG – the mighty axe played by Black Sabbath’s Tony Iommi and AC-DC’s Angus Young – equipped with five coloured buttons on the neck, a strum trigger and a whammy bar. While playing the game, you get a stylised version of a fretboard scrolling down towards you with notes – mapped to the five coloured buttons – highlighted on it. When the note hits the spot, you strum the trigger and press the appropriate button. Sometimes you have to hold the note for a required time, at other times you might even have to play two at a time for a chord. And if you’re feeling fancy, you can use the whammy bar to add vibrato or bend the pitch upwards or downwards.

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It sounds simple, and in easy mode it is. You can choose a guitar hero to play, a six-string to wield, and before long you’ll be moving from small-time gigs in seedy basement bars to larger venues, theatres and finally the festival stage. The game starts off with relatively simple songs full of basic meaty riffs – Joan Jett’s I Love Rock and Roll – then takes you through slightly fiddlier numbers – Black Sabbath’s Iron Man – to widdly epics – Hendrix’s Spanish Castle Magic. On Easy mode the game only uses three buttons and keeps the notes to a minimum, yet it still captures that feeling of strapping on a guitar and blasting riffs from a hefty Marshall stack.

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