FIFA 09 already had a very robust game engine and a great selection of game modes and FIFA 10 builds very well on its success. 360-dribbling is the standout new feature, but Virtual Pro runs it very close and the improved Manager Mode is no less welcome. Konami has some work to do, because FIFA just got even better.Read full review
Iv played the PC version and i have to admit it doesn't play as fluidly as the console versions. For some odd reason looks like they have given more priority to the console versions.
‘FIFA 10’ is on XB360, PS3, PS2, PSP, Wii and PC). As with last year’s FIFA, Xbox 360’s share is 2 percentage points more than PS3 as Microsoft’s format generates 48% of sales, PS3 46% with 6% on the remaining formats). The only version where it is not in the PAL charts is for the PC (xbox 1st, ps3 2nd, ps2 8th, wii 9th, psp 10th) the PC version is not in the top 40!
So in answer to your question hardly any are sold on the PC, compared to the consoles - so why should they spend a lot on developing the game for it
The recent iterations of Fifa on the PC are never the same as the console versions. It's like NHL. They never update the PC version, just the player rosters and perhaps some menu interface tweaks, but it's the same game every year.
If Fifa on PC was anywhere good, people wouldn't mind, however those that don't have consoles know that PES is superior at least on PC. It runs smoothly and look graphically better than Fifa on the same hardware.
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